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Sea of Stars, the New RPG from The Messenger Devs, Gets a Switch Trailer and Launch Window

Bounding main of Stars, the New RPG from The Messenger Devs, Gets a Switch Trailer and Launch Window

The Messenger from Canadian developer Sabotage Studio was one of the all-time indie Metroidvanias of the past few years, and now the same squad is working on the promising retro RPG Sea of Stars. Kickstarted dorsum in 2020, Sea of Stars takes inspiration from games like Chrono Trigger and maybe Golden Sun, with a vivid, vibrant globe, action-infused combat, and music by the legendary Yasunori Mitsuda.  During Nitnendo's most recent Indie World presentation it was confirmed the game is coming to Switch (in addition to PC) and a tardily 2022 launch window was nailed downward. Bank check out the trailer for yourself, beneath.

Looks promising! Need to know more? Hither are Seas of Stars' key features:

  • A story rich chance - Dozens of original characters and story arcs will have yous on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Bounding main of Stars does its RPG duty of exploring classic themes of take chances and friendship, while also existence chock-total of the unexpected twists and events you'd await from a Demolition product.
  • A globe you lot can touch - There are many ways to hang out in the world of Sea of Stars if y'all feel the demand for a change of footstep in your adventures. Sailing, cooking, angling, stopping by a tavern to heed to a song or play the infamous tabletop game known every bit Wheels… every system has been designed to deliver an experience that pays respect to retro classics, while rethinking in some areas to offer a shine and modernized experience.
  • Engaging Plow-Based Combat - Pressing the activity button in sync with the animations increases damage output while reducing incoming damage. Along with timed hits, combat features multi-character combo attacks, boosting, and a strategic « locks » system offer options to play with dissimilar damage types in order to hinder enemies while they are channeling powerful attacks or spells, all in an immersive accept on the genre; no random encounters, no transitions to separate battlefields, and no grinding.
  • Dynamic Lighting - Lighting is 100% rendered dynamically, meaning things such as mean solar day and night cycles, weather effects, eclipses or blood moons all happen seamlessly, recoloring the world and faithfully rendering shadows. As fully fledged Solstice Warriors you will somewhen get full control over the sun and moon, and so whether you lot only want to chill in your favorite area in the ambiance of your choice, need to solve a circuitous puzzle related to lighting, or there is a magic door that only opens at midnight, the control will be yours, all in real fourth dimension.
  • Unshackled Traversal - Swim, climb, vault, jump off or hoist up ledges equally you traverse seamlessly through the world with a navigation arrangement based on platformer expertise that breaks free from the classic bound-to-the-grid tileset motility.

Bounding main of Stars sails onto PC and Switch holiday of 2022.

Source: https://wccftech.com/sea-of-stars-the-messenger-switch-trailer-launch-window/

Posted by: stoutinges1969.blogspot.com

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